I've tried porting the very same files to my xbox and they worked brilliantly. Based on that logic, I wanted to extract the contents of the xbox save which are:Īnd then I would rename all of those files to the actual PC naming structure (which involves adding "hero1autosave_xxxx.bin"), later on I would open the hero1autosave_herosave.bin on fable 3 save editor and recompile the checksums, to my surprise though, the editor said that the files were corrupted to an extent that they were not recoverable/fixable/whateverable. Now you may say that the save gets corrupted if the checksums are incorrect, well I have already managed to edit the xbox save successfully without corrupting my save at a later point (this obviously involved checksum fixing). I'm looking to add every single one of them since there is no other legitimate way.įor your information, I already did some research on my own, but to my luck I failed.įirst of all I thought that since fable 3 on xbox has almost the same structure as the one on the PC, I've decided to port my xbox 360 save on my PC, adding the items with a LUA function then after all that, porting the game back to xbox 360. Apparently, I did not pre-order the game and there are lots of items which are available only if you have pre-ordered the game. Would something like that be possible? I've recently purchased fable 3 on my Xbox, and I would love to have "The Inquisitor" on my sanctuary.
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